Edit detail for AgiSim revision 1 of 1

1
Editor: antont
Time: 2005/06/28 13:11:49 GMT+0
Note:

changed:
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from: http://sourceforge.net/projects/agisim/

AGISIM (Artificial General Intelligence Simulated world) is a virtual world for the interation of artificial intelligences, and other agent systems, as well as allowing humans to interact too. A side project of this is an Interaction Channel Proxy.

an interesting sounding comment, regarding some own sketches about OminiScience etc (that are not here (yet), probably), in "msg01788":http://www.mail-archive.com/agi@v2.listbox.com/msg01788.html

are using InterReality tech (EnginE:CrystalSpace VOS plugin)

From unknown Wed May 18 17:09:02 +0300 2005
From: 
Date: Wed, 18 May 2005 17:09:02 +0300
Subject: 
Message-ID: <20050518170902+0300@studio.kyperjokki.fi>

why is agisim wrong



From antont Mon May 23 12:23:32 +0300 2005
From: antont
Date: Mon, 23 May 2005 12:23:32 +0300
Subject: ?
Message-ID: <20050523122332+0300@10.0.10.100:8080>



from: http://sourceforge.net/projects/agisim/

AGISIM (Artificial General Intelligence Simulated world) is a virtual world for the interation of artificial intelligences, and other agent systems, as well as allowing humans to interact too. A side project of this is an Interaction Channel Proxy.

an interesting sounding comment, regarding some own sketches about OminiScience? etc (that are not here (yet), probably), in msg01788

are using InterReality tech (EnginE:CrystalSpace VOS plugin)


comments:

... -- Wed, 18 May 2005 17:09:02 +0300 reply
why is agisim wrong

? --antont, Mon, 23 May 2005 12:23:32 +0300 reply