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Editor: antont
Time: 2009/07/04 04:04:19 GMT+0 |
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changed: - <LINK REL="SHORTCUT ICON" HREF="http://studio.kyperjokki.fi/koofavicon.ico"> <table> <tr> <td> <img src="http://www.firstandlast.org/gfx/zonga_oujea_wude.png"/ alt="the First and the Last"> <h2>A never ending journey through worlds in [Kyperia] </h2> Welcome to the project space of First and Last, there is also a <A HREF="http://an.org/FirstAndLast/FirstAndLast.pdf">PDF version</A> (current from autumn 2003) if you prefer. The installation consists of a series of artificial worlds, ranging from videoscapes to fully abstract spaces (e.g. from natural landscapes to fractal universes) that represent the development of a fictional universe. We call them worlds. Viewers can participate in worlds remotely over the Internet from their personal computers or on site with suitable mobile devices. Installation can take place in any public place with high bandwidth internet access, enough room and facilities for projecting a view to the world. Viewers are given a basic selection of AvataR s that act as their AgenT s in WorlD s, each world has initially avatars matching its appearance. Avatars have limited lifespans but they can cross worlds when activated. <img src="violpalkki_k_pysty.jpg" align="right"/> All worlds put together form a virtual reality - Kyperia - that exists and lives in the web as a community site (network of sites in the future hopefully). Kyperia is divided into worlds that are represented by PlacE s - whatever is displayed on the big screen or computer display. Places are populated by ProP s, TooL s and viewer or computer controlled AgenT s - places have their associated SoundScape s and other properties. On the display the agents are represented by avatars (micons, animations etc.); tools and props are basically represented as inanimate images. In Kyperia agents use tools to perform tasks and props pasted on a background display the place of a world to the viewer. Kyperia offers a more complex gameplaying interface for the computer user. CurrentEvents * SwimmingContest call for participations * FoodWorld has started as a EnergyGame with AnBeing s (as MoralBeing ?) <h2>GettingTechnical</h2> OldFrontpage Feel free to explore and comment - and contact us if willing to participate and in need of editing rights! HistoryWorld - DeadOnSecondlife From antont Sun Dec 23 01:52:20 +0200 2007 From: antont Date: Sun, 23 Dec 2007 01:52:20 +0200 Subject: FirstAndLast Message-ID: <20071223015220+0200@playsign.net> ref to Stapledon, Olaf, First and Last of Men, London, 1930. -- QuantumCoreworld http://bio.freelogy.org/wiki/Coreworld#Quantum_Coreworld quantum virtual machine. This language--an extended version of Corewar's Redcode--permits programs to use quantum operations on quantum bits (qubits). The goal of the project is to engineer, or discover, toy quantum lifeforms." From antont Sat Jul 4 04:04:19 +0300 2009 From: antont Date: Sat, 04 Jul 2009 04:04:19 +0300 Subject: GuidingLights Message-ID: <20090704040419+0300@studio.kyperjokki.fi> Guiding Lights is an audience interaction piece made in the Entertainment Technology Center's Building Virtual Worlds class. The audience is an active participant in the performance and passes around battery powered lights that are tracked by a video camera. The position of the lights guides a virtual moth around the screen. The goal is to lead the moth to safety, away from bats, and ultimately to a mate. http://www.panda3d.org/showss.php?shot=ssg-guidinglights/guidinglights01
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A never ending journey through worlds in KyperiaWelcome to the project space of First and Last, there is also a PDF version (current from autumn 2003) if you prefer. The installation consists of a series of artificial worlds, ranging from videoscapes to fully abstract spaces (e.g. from natural landscapes to fractal universes) that represent the development of a fictional universe. We call them worlds. Viewers can participate in worlds remotely over the Internet from their personal computers or on site with suitable mobile devices. Installation can take place in any public place with high bandwidth internet access, enough room and facilities for projecting a view to the world. Viewers are given a basic selection of AvataR s that act as their AgenT s in WorlD s, each world has initially avatars matching its appearance. Avatars have limited lifespans but they can cross worlds when activated.
All worlds put together form a virtual reality - Kyperia - that exists and lives in the web as a community site (network of sites in the future hopefully). Kyperia is divided into worlds that are represented by PlacE s - whatever is displayed on the big screen or computer display. Places are populated by ProP s, TooL? s and viewer or computer controlled AgenT s - places have their associated SoundScape? s and other properties. On the display the agents are represented by avatars (micons, animations etc.); tools and props are basically represented as inanimate images. In Kyperia agents use tools to perform tasks and props pasted on a background display the place of a world to the viewer. Kyperia offers a more complex gameplaying interface for the computer user.
GettingTechnicalFeel free to explore and comment - and contact us if willing to participate and in need of editing rights! HistoryWorld? - DeadOnSecondlife
FirstAndLast --antont, Sun, 23 Dec 2007 01:52:20 +0200 reply -- QuantumCoreworld http://bio.freelogy.org/wiki/Coreworld#Quantum_Coreworldquantum virtual machine. This language--an extended version of Corewar's Redcode--permits programs to use quantum operations on quantum bits (qubits). The goal of the project is to engineer, or discover, toy quantum lifeforms."
GuidingLights? --antont, Sat, 04 Jul 2009 04:04:19 +0300 reply |