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Editor: antont
Time: 2009/10/31 04:14:22 GMT+0 |
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changed: - IsA BeinG has [Root], possibly from seeds IsFor PlantWorld or as ProP for any / some other world things that grow implemented using EnginE:LSystemS which have the followin parameters that can hence be used when MatinG: - number of iterations (needs not be fixed with interactive growth) - angle of turning when branching - .. another technique: Modeling Trees with a Space Colonization Algorithm<br> https://mail.gna.org/public/soya-user/2005-03/msg00074.html example (there's a video of this too, a small "mp4":http://an.org/FirstAndLast/tree35deg-thick.ls.mp4 encapsulated in http://an.org/FirstAndLast/tree35deg-thick.ls.mov). the simple source (http://an.org/FirstAndLast/tree35deg-thick.ls) demonstrates (not explained now though) how this composes of small simple elements that provide means for MatinG <IMG SRC="http://an.org/FirstAndLast/tree35deg-thick.008.small.png"> <IMG SRC="http://an.org/FirstAndLast/tree35deg-thick.049.small.png"> <IMG SRC="http://an.org/FirstAndLast/tree35deg-thick.068.small.png"> <IMG SRC="http://an.org/FirstAndLast/tree35deg-thick.128.small.png"> <IMG SRC="http://an.org/FirstAndLast/tree35deg-thick.156.small.png"> The worlds may include dynamic elements, such as growing plants, which can mix characteristics in the course of evolution, and be affected by the environment. With L-Systems interesting structures emerge from very simple seeds (only few lines of code). From antont Thu Mar 17 19:27:26 +0200 2005 From: antont Date: Thu, 17 Mar 2005 19:27:26 +0200 Subject: work by BerndLintermann Message-ID: <20050317192726+0200@10.0.10.100:8080> includes this like this, e.g. http://www.bernd-lintermann.de/morphogenesis.html and http://www.bernd-lintermann.de/SonoMorphis/index.html From antont Thu Mar 17 21:00:40 +0200 2005 From: antont Date: Thu, 17 Mar 2005 21:00:40 +0200 Subject: Biological Modeling and Visualization research group, University of Calgary. Message-ID: <20050317210040+0200@10.0.10.100:8080> http://algorithmicbotany.org/research/ From antont Sun Mar 20 03:13:57 +0200 2005 From: antont Date: Sun, 20 Mar 2005 03:13:57 +0200 Subject: Plants are hard Message-ID: <20050320031357+0200@studio.kyperjokki.fi> claims http://www.vterrain.org/Plants/GMB/GrandmasterB.html , .. i thought they are basic, but perhaps think differently of the goal (photorealism). From antont Sun Mar 20 03:15:41 +0200 2005 From: antont Date: Sun, 20 Mar 2005 03:15:41 +0200 Subject: PlantTextureMaps Message-ID: <20050320031541+0200@studio.kyperjokki.fi> http://www.vterrain.org/Plants/Create/ From antont Sun Mar 20 03:27:22 +0200 2005 From: antont Date: Sun, 20 Mar 2005 03:27:22 +0200 Subject: ProceduralContentCreation Message-ID: <20050320032722+0200@studio.kyperjokki.fi> is about to mature, it appears.. From antont Sun Mar 20 03:36:55 +0200 2005 From: antont Date: Sun, 20 Mar 2005 03:36:55 +0200 Subject: CompetitionForLightAndSpace Message-ID: <20050320033655+0200@studio.kyperjokki.fi> may have.. and a 'simple but effective' method promised in http://citeseer.ist.psu.edu/vanhaevre03simple.html From unknown Wed Mar 30 10:31:56 +0300 2005 From: Date: Wed, 30 Mar 2005 10:31:56 +0300 Subject: EnginE:SoyaPlant Message-ID: <20050330103156+0300@10.0.10.100:8080> is an experimentation about an interactive plant From unknown Sun Jan 22 18:59:21 +0200 2006 From: Date: Sun, 22 Jan 2006 18:59:21 +0200 Subject: a flower Message-ID: <20060122185921+0200@studio.kyperjokki.fi> <img src="http://home.bresnan.net/~snailrose/pond_demo/blender_pic.jpg"> From antont Wed Dec 12 00:24:20 +0200 2007 From: antont Date: Wed, 12 Dec 2007 00:24:20 +0200 Subject: [flower], [fruit] -> [food] Message-ID: <20071212002420+0200@studio.kyperjokki.fi> is this from a totally different angle, but relevant now 'cause of FoodWorld perhaps .. well a thought / existing connection anyway.
has Root, possibly from seeds
IsFor? PlantWorld or as ProP for any / some other world
things that grow
implemented using EnginE:LSystemS which have the followin parameters that can hence be used when MatinG:
another technique: Modeling Trees with a Space Colonization Algorithm
https://mail.gna.org/public/soya-user/2005-03/msg00074.html
example (there's a video of this too, a small mp4 encapsulated in http://an.org/FirstAndLast/tree35deg-thick.ls.mov). the simple source (http://an.org/FirstAndLast/tree35deg-thick.ls) demonstrates (not explained now though) how this composes of small simple elements that provide means for MatinG

The worlds may include dynamic elements, such as growing plants, which can mix characteristics in the course of evolution, and be affected by the environment. With L-Systems interesting structures emerge from very simple seeds (only few lines of code).
work by BerndLintermann --antont, Thu, 17 Mar 2005 19:27:26 +0200 reply
includes this like this, e.g. http://www.bernd-lintermann.de/morphogenesis.html and http://www.bernd-lintermann.de/SonoMorphis/index.html
Biological Modeling and Visualization research group,
University of Calgary. --antont, Thu, 17 Mar 2005 21:00:40 +0200 reply
http://algorithmicbotany.org/research/
Plants are hard --antont, Sun, 20 Mar 2005 03:13:57 +0200 reply
claims http://www.vterrain.org/Plants/GMB/GrandmasterB.html ,
.. i thought they are basic, but perhaps think differently of the goal (photorealism).
PlantTextureMaps? --antont, Sun, 20 Mar 2005 03:15:41 +0200 reply
http://www.vterrain.org/Plants/Create/
ProceduralContentCreation --antont, Sun, 20 Mar 2005 03:27:22 +0200 reply
is about to mature, it appears..
CompetitionForLightAndSpace? --antont, Sun, 20 Mar 2005 03:36:55 +0200 reply
may have.. and a simple but effective method promised in http://citeseer.ist.psu.edu/vanhaevre03simple.html
EnginE:SoyaPlant -- Wed, 30 Mar 2005 10:31:56 +0300 reply
is an experimentation about an interactive plant
a flower -- Sun, 22 Jan 2006 18:59:21 +0200 reply

[flower]?, [fruit]? -> food --antont, Wed, 12 Dec 2007 00:24:20 +0200 reply
is this from a totally different angle, but relevant now 'cause of FoodWorld perhaps .. well a thought / existing connection anyway.