Edit detail for WorlD revision 1 of 1

1
Editor: antont
Time: 2009/01/16 11:44:26 GMT+0
Note:

changed:
-
Contains things, active and passive. In this case: BeinG s, PlacE s, ProP s, ..

Knows about it's StatE? (e.g. SeasoN?)

- based on analysis of components

 * balance (experimented e.g. in EcologyWorld and/or MoralWorld)

  * statistics (amounts of things etc.)

- ExternalInformation

 * from a PhysicalSensor

 * from a DataBase (e.g. news, economics, ..)

see "backlinks":FirstAndLast/WorlD/backlinks (also by clicking the heading World) for examples

for an agent oriented simple implementation, see e.g. http://an.org/programming/World.py

for actual implementations, see EnginE:WorlD .. one system on the concept of a world for making computer things is slut (EnginE:SluT), this is how there you put a button to play sound .. http://slut.sourceforge.net/examples/sound.html

made on the OpenSim implementation are OpensimWorlds

.

From unknown Sun Nov 20 22:29:14 +0200 2005
From: 
Date: Sun, 20 Nov 2005 22:29:14 +0200
Subject: BionicleWorld
Message-ID: <20051120222914+0200@studio.kyperjokki.fi>

is one, as featured in http://en.wikipedia.org/wiki/Places_in_Bionicle

From unknown Tue Dec 6 19:16:51 +0200 2005
From: 
Date: Tue, 06 Dec 2005 19:16:51 +0200
Subject: GrassPlanet
Message-ID: <20051206191651+0200@studio.kyperjokki.fi>

is somewhere, http://kandid.org/paradise/lpp/lp04.html

From unknown Tue Dec 6 22:01:15 +0200 2005
From: 
Date: Tue, 06 Dec 2005 22:01:15 +0200
Subject: MoonBridge
Message-ID: <20051206220115+0200@studio.kyperjokki.fi>

s are in places


Contains things, active and passive. In this case: BeinG s, PlacE s, ProP s, ..

Knows about it's StatE?? (e.g. SeasoN??)

  • based on analysis of components
    • balance (experimented e.g. in EcologyWorld? and/or MoralWorld)
      • statistics (amounts of things etc.)
  • ExternalInformation?

see backlinks (also by clicking the heading World) for examples

for an agent oriented simple implementation, see e.g. http://an.org/programming/World.py

for actual implementations, see EnginE:WorlD .. one system on the concept of a world for making computer things is slut (EnginE:SluT), this is how there you put a button to play sound .. http://slut.sourceforge.net/examples/sound.html

made on the OpenSim implementation are OpensimWorlds

.


comments:

BionicleWorld -- Sun, 20 Nov 2005 22:29:14 +0200 reply
is one, as featured in http://en.wikipedia.org/wiki/Places_in_Bionicle

GrassPlanet -- Tue, 06 Dec 2005 19:16:51 +0200 reply
is somewhere, http://kandid.org/paradise/lpp/lp04.html

MoonBridge -- Tue, 06 Dec 2005 22:01:15 +0200 reply
s are in places