EnginE:PuppeteeR supports browsing animations, http://www.shortfuze.co.uk/Wiki/Wiki.jsp?page=Puppeteer
steim calls sequences of events licks, see http://www.steim.org/steim/lick.html
unrealscript has states, might be added to discussion: http://unreal.epicgames.com/UnrealScript.htm
about presentation
- a python programmable tool! http://isotropic.org/uw/slithy/ with a eurographics/siggraph paper http://grail.cs.washington.edu/pub/papers/Zongker_204.pdf .. adding export for this from Blender might be interesting
- http://upstage.org.nz/ is about live performing on-line, uses Twisted
http://www-2.cs.cmu.edu/~rbd/bib-interactiveperformance.html - a set of papers addresses the software architecture issues of building interactive performance systems.
http://robotics.stanford.edu/~latombe/cs99k/2000/sannier.pdf - An Interactive Interface for Directing Virtual Humans
- music, concert situations.
- very technical, e.g. automatic analysis of music played (accompanying)
- the focus here not automating
- instrument making metafora
- an overwhelming amount of research behind the basic technologies in 3d visualisation and character animation
a view at this: http://an.org/gradu2/related_work.jpg
- controlling character animation during simulation has been seen a key feature for also the more common application of these technologies, i.e. making animations [TRACK-paper]?.
- ArKaos VJ is popular (professional?) commercial VJ tool
- PixelShox
- Previously, the author of this study developed a system using PixelShox, featuring video and object switchers and using the outputs of the switchers in different compositions
- Non-verbal communication of computer created characters
- Kujanpää (2002) addresses non-verbal communication of computer created characters,
- based on the model of interactions in Manninen (200x)
- and models of non-verbal communication theory and psychology.
Controlling Systems for Other Purposes
from delire --antont, Wed, 20 Jul 2005 16:25:49 +0300 reply
16:15
googling --antont, Wed, 20 Jul 2005 16:50:49 +0300 reply
http://www.netzwissenschaft.de/perfa.htm Institute for Applied Theatre Studies Giessen University Dr Reinhold Grether
Virtual Performance Research Area has a bibliography updated till 2003, http://www.netzwissenschaft.de/perfb.htm
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Who is the man behind EnginE:CgKit?
I'm a PhD? student at the University of Karlsruhe, Germany. My research interest is focussed on synthesizing human movements for animation/VR.