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EnginE:PuppeteeR supports browsing animations, http://www.shortfuze.co.uk/Wiki/Wiki.jsp?page=Puppeteer

steim calls sequences of events licks, see http://www.steim.org/steim/lick.html

unrealscript has states, might be added to discussion: http://unreal.epicgames.com/UnrealScript.htm

about presentation

http://www-2.cs.cmu.edu/~rbd/bib-interactiveperformance.html - a set of papers addresses the software architecture issues of building interactive performance systems.

http://robotics.stanford.edu/~latombe/cs99k/2000/sannier.pdf - An Interactive Interface for Directing Virtual Humans

a view at this: http://an.org/gradu2/related_work.jpg




Controlling Systems for Other Purposes


comments:

from delire --antont, Wed, 20 Jul 2005 16:25:49 +0300 reply
16:15 an old work i did explores more of this idea also. this from 1999,2000: http://selectparks.net/archive/qthoth.htm see the movie if interested further. 16:16 hmm, also this is related http://selectparks.net/archive/q3apd.htm

googling --antont, Wed, 20 Jul 2005 16:50:49 +0300 reply
http://www.netzwissenschaft.de/perfa.htm Institute for Applied Theatre Studies Giessen University Dr Reinhold Grether Virtual Performance Research Area has a bibliography updated till 2003, http://www.netzwissenschaft.de/perfb.htm

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Who is the man behind EnginE:CgKit?

I'm a PhD? student at the University of Karlsruhe, Germany. My research interest is focussed on synthesizing human movements for animation/VR.