Edit detail for GameBlender revision 1 of 1

1
Editor: antont
Time: 2004/10/07 07:48:43 GMT+0
Note:

changed:
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The BlendeR GameEngine

- of official distributions, currently only in 2.25

- may be enabled when compiling from the source (either BfBlender or TuhoPuu)

 - is yet missing the SoliD CollisionDetection which is coming back, uses ODE now instead

http://www.janw.gothere.uk.com/GameLogicModule/

"gameBlender documentation":http://oldsite.blender3d.org/gameBlenderDoc/book1.html

"an introduction to the architecture and implementation of the blender game engine Ketsji":http://www.blender.org/modules/bc2002/Erwin/architecture/ketsjiintro.htm

ControllerDevices

- http://snailrose.home.bresnan.net/tmp/JoystickDocs.html

for the future, there are many possibilities in e.g. modularization, interfacing to different engines etc.

The BlendeR GameEngine

  • of official distributions, currently only in 2.25
  • may be enabled when compiling from the source (either BfBlender? or TuhoPuu?)
    • is yet missing the SoliD? CollisionDetection? which is coming back, uses ODE now instead

http://www.janw.gothere.uk.com/GameLogicModule/

gameBlender documentation

an introduction to the architecture and implementation of the blender game engine Ketsji

ControllerDevices

for the future, there are many possibilities in e.g. modularization, interfacing to different engines etc.

subtopics: