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Editor: antont
Time: 2004/07/30 13:47:50 GMT+0 |
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changed: - this is "first asked questions" or something :) Q: so this could be used as the building blocks of game animation A: hm, it's not targeted at that really .. but perhaps Q: i see its VJ orientated A: yes, that's the goal the idea is that you can relative easily add new models and animations and have lots of them in a setup C: i get ya... like a VR Jukebox A: perhaps :) C: you have made a kind of "player" A: i guess you can say that C: where imported models can be automatically animated by bpm and human interaction A: right Q: does the full version have a gui A: no Q: do u plan to make one? A: yes Q: and then go for a commercial release yea? A: no this is open source all the other programs i make are closed so this is the one that is open :) for future plans, please search http://an.org/gradu2/gradu2.rst for 'BlenderVJ'
this is "first asked questions" or something :)
Q: so this could be used as the building blocks of game animation
A: hm, it's not targeted at that really .. but perhaps
Q: i see its VJ orientated
A: yes, that's the goal
the idea is that you can relative easily add new models and animations
and have lots of them in a setup
C: i get ya... like a VR Jukebox
A: perhaps :)
C: you have made a kind of "player"
A: i guess you can say that
C: where imported models can be automatically animated by bpm and human interaction
A: right
Q: does the full version have a gui
A: no
Q: do u plan to make one?
A: yes
Q: and then go for a commercial release yea?
A: no
this is open source
all the other programs i make are closed
so this is the one that is open :)
for future plans, please search http://an.org/gradu2/gradu2.rst for BlenderVJ