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Editor: antont
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changed: - "Re: (Soya) modelling programs and content creation":http://www.mail-archive.com/soya@oomadness.tuxfamily.org/msg00134.html BlendeR <img src="http://img167.imageshack.us/my.php?image=multiresif1.jpg"/> (little info about these other's now after the analysis session at the blenderconf) MayA CarrarA LightWave AutoCad SketchUp (some others) ZBrusH TrueSpace From antont Mon Jun 27 11:15:42 +0300 2005 From: antont Date: Mon, 27 Jun 2005 11:15:42 +0300 Subject: ProceduralModel Message-ID: <20050627111542+0300@10.0.10.100:8080> these programs usually are used to work on static models (e.g. a MesH or a NurbS sufrace). but most of them today also support ProceduralModel s. but there is no format for them, or is there? afaik they are internal to the apps. one perhaps interesting way to think of programmatic models is to have them as objects, with properties for having the shape etc. and methods for manipulation (and animation) - perhaps something like SoyaPlant or the upcoming SoyaEscalator. some BlenderPython guy also mentioned the possibility of having python 3d objects there .. BlenderPythonObject that would be From antont Mon Aug 29 11:57:15 +0300 2005 From: antont Date: Mon, 29 Aug 2005 11:57:15 +0300 Subject: LevelEditor Message-ID: <20050829115715+0300@10.0.10.100:8080> http://freedroid.sourceforge.net/dev_docu/node7.html
Re: (Soya) modelling programs and content creation

(little info about these other's now after the analysis session at the blenderconf)
(some others)
ProceduralModel --antont, Mon, 27 Jun 2005 11:15:42 +0300 reply
these programs usually are used to work on static models (e.g. a MesH? or a NurbS? sufrace). but most of them today also support ProceduralModel s. but there is no format for them, or is there? afaik they are internal to the apps. one perhaps interesting way to think of programmatic models is to have them as objects, with properties for having the shape etc. and methods for manipulation (and animation) - perhaps something like SoyaPlant or the upcoming SoyaEscalator?. some BlenderPython? guy also mentioned the possibility of having python 3d objects there .. BlenderPythonObject? that would be
LevelEditor? --antont, Mon, 29 Aug 2005 11:57:15 +0300 reply
http://freedroid.sourceforge.net/dev_docu/node7.html