Edit detail for VideoTextures revision 1 of 1

1
Editor: antont
Time: 2005/08/26 03:11:18 GMT+0
Note: PictureBox

changed:
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OpenSceneGraph is one of the open source 3d engines, people have experimented with "videotextures with it":http://www.sandbox.de/osg/

There is "a tutorial for playing back video in OpenGL at NeHe":http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=35

depending on the architecture, should not be too difficult with many of the engines.
we used them first in PixelShox some years ago, and since them they have been implemented in e.g. ogre, crystalspace etc. i believe.

From antont Thu Apr 28 16:35:25 +0300 2005
From: antont
Date: Thu, 28 Apr 2005 16:35:25 +0300
Subject: Ogre add-on
Message-ID: <20050428163525+0300@10.0.10.100:8080>



From antont Fri Aug 26 03:10:15 +0300 2005
From: antont
Date: Fri, 26 Aug 2005 03:10:15 +0300
Subject: PictureBox
Message-ID: <20050826031015+0300@10.0.10.100:8080>

an output for these (well it's also an input, but anyhow)

OpenSceneGraph is one of the open source 3d engines, people have experimented with videotextures with it

There is a tutorial for playing back video in OpenGL at NeHe

depending on the architecture, should not be too difficult with many of the engines. we used them first in PixelShox some years ago, and since them they have been implemented in e.g. ogre, crystalspace etc. i believe.

subtopics:


comments:

Ogre add-on --antont, Thu, 28 Apr 2005 16:35:25 +0300 reply

PictureBox --antont, Fri, 26 Aug 2005 03:10:15 +0300 reply
an output for these (well it's also an input, but anyhow)